s = scatter(1:10,1:10,size);
% color picked by using: uisetcolor
s.MarkerEdgeColor = [0 0.4471 0.7412];
s.MarkerFaceColor = [.61 .51 .74];
% 'diamond' or 'd' Diamond
% '^' Upward-pointing triangle
% 'v' Downward-pointing triangle
% '>' Right-pointing triangle
% '<' Left-pointing triangle
% 'pentagram' or 'p' Five-pointed star (pentagram)
% 'hexagram' or 'h' Six-pointed star (hexagram)
mat_y = rand([it_x_n, it_x_groups_n]);
mat_y = mat_y + sqrt(1:it_x_groups_n);
mat_y = mat_y + log(1:it_x_n)';
blue = [57 106 177]./255;
green = [62 150 81]./255;
brown = [146 36 40]./255;
purple = [107 76 154]./255;
cl_colors = {blue, red, black, ...
cl_scatter_shapes = {'s','x','o','d','p','*'};
cl_scatter_sizes = {100,100,50,50,50,50};
cl_legend = {'For Borr', 'Inf Borr', 'For+Inf Br'};
for it_m = 1:it_x_groups_n
scatter(ar_x, mat_y(:,it_m), cl_scatter_sizes{it_m}, ...
'Marker', cl_scatter_shapes{it_m}, ...
'MarkerEdgeColor', cl_colors{it_m}, 'MarkerFaceAlpha', 0.8, ...
'MarkerFaceColor', cl_colors{it_m}, 'MarkerEdgeAlpha', 0.8);
cl_legend{it_m} = cl_legend{it_m};
legend(cl_legend, 'Location', 'best');